As long as you have Android 10.0 or higher installed first and your phone isn’t oddly shaped or the size of a tablet, you should be fine.Ĭase or no case, getting the Flex snapped on your phone is a breeze. That said, with 16 installable adapters to pick from, the Flex is way more accommodating than most mobile gaming controllers. And while it didn’t take much to get the Flex working with my Samsung Galaxy S21, my current case (the ArmadilloTek Vanguard) proved to be too big for the Adapter Selector. Of course, certain phones and cases aren’t compatible due to its unique design, the Samsung Z Fold series isn’t a good fit for instance. It’s capable of fitting multiple devices thanks to the adapter kit. The Gamevice Flex is compatible with iOS and Android phones, the latter of which was used for this review. Once placed, you should be able to snap the sides onto your phone without having to remove your case first. This is done by placing your phone within the selector’s grooves (indicating which adapters to pick) and then snapping them into each side of the Flex controller. The Flex kit mitigates this a bit by way of its Adapter Selector and 16 installable adapters. Most similar mobile gaming controllers struggle in this category players will typically have to remove their phone cases before attaching the controller. The Flex Adapter kit, meanwhile, was created to provide custom fits for phone cases. The Gamevice Flex bypasses this issue with the 3.5mm audio jack. Previously, unless using Bluetooth, it would be impossible to listen to music or gameplay audio via a headset while also charging the phone. The audio jack is a boon for anyone who has a smartphone that uses a USB Type C charging port. Even better is the inclusion of a 3.5mm audio jack and the new Flex Adapter kit. And the analog buttons that line the top of the Flex are staggered based on height, with the bumpers being slightly higher than the triggers, making it easier to distinguish between them.Īn ergonomic form, tweaked button placement, redesigned triggers – all of these slight changes make the Gamevice Flex feel better to hold and use compared to its predecessor. The larger Guide, Back, and Menu buttons are better positioned to make them more accessible during play. The ridged thumbsticks better allow for precise movements when playing shooters, while the enhanced D-pad makes competing in fighters a real possibility. The face buttons and controls have also been upgraded. The same goes for the back of the device, which folds inward a little to offer a better grip. Instead, they extend downward to create a slight dip that apes the form of a regular controller. For instance, the lower portions are no longer rounded in a way that increases a phone’s overall real estate. What’s changed is how everything fits together, sans a new port and adapter system (more on that later). The Flex’s thick textured plastic feels as durable as ever, and it still sports a USB Type-C passthrough charging port, making it possible to charge while using the controller. The original split design, with an adjustable rubber-based bridge that allows both sides to clamp onto the ends of a phone, is still present. The Flex is lightweight – weighing 0.4lbs, it’s only slightly heavier than the previous model – and modest in size, with dimensions sitting at 5.6 x 4.0 x 1.3 in. Available for iOS and Android phones, it features a newly improved frame that proved to be more comfortable to hold. The Gamevice Flex is the latest version of Gamevice’s mobile controller. 9 Images Gamevice Flex – Design and Features
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